backstory

I.

Background:

Born as the ninth child of their mother in the bustling goblin camp in the city of Almia, Beans was part of a large family with 17 siblings.
The family lived a nomadic lifestyle as members of a traveling goblin troupe, moving from place to place in a colorful caravan that showcased various performances, tricks, and talents.
Each member of the troupe played a unique role, contributing to the overall entertainment of the audience.

About a year ago, during a hectic packing and moving session, the goblin troupe unintentionally left Beans behind in the chaos.
As the caravan rolled away, Beans found themselves alone, abandoned in an unfamiliar location.
Despite the initial shock and fear, Beans decided to embrace this unexpected adventure as an opportunity for growth.

Living alone for the past year, Beans has developed a resourceful and independent nature.
They've learned to navigate the world on their own, using their small size and agility to their advantage.
Beans has honed their skills in scavenging, making unlikely friends with local wildlife, and mastering the art of stealth to avoid potential dangers.

While separated from their family, Beans has discovered a hidden talent for storytelling, often entertaining themselves by creating fantastical tales to pass the time.
Despite the initial loneliness, Beans has also come to appreciate the freedom and self-discovery that this solitary journey has afforded them.

Now, armed with newfound skills and a resilient spirit, Beans is determined to reunite with their goblin troupe.
They embark on a journey to catch up with the caravan, hoping to bring their unique experiences and stories to the colorful tapestry of their nomadic family.
Along the way, Beans encounters various challenges, forms new friendships, and begins to understand the true meaning of belonging in a world that is both vast and unpredictable.

II.

Beans, abandoned by their goblin troupe in Almia, faced the harsh reality of survival on the city streets.
Resorting to a life of theft and pickpocketing, Beans stumbled upon a stroke of luck when they successfully lifted a custom spellbook from a wizard's pocket.
The contents of the tome sparked a newfound fascination with magic, prompting Beans to experiment with the spells within, weaving threads of arcane energy through the alleyways of Almia.

However, Beans' luck took a dark turn when they mistakenly targeted the wrong pocket.
Seized by Kane, the leader of a notorious gang of robbers, Beans found themselves faced with an unexpected opportunity.
Recognizing the potential in Beans' small stature and nimble fingers, Kane decided to incorporate them into the criminal operations of the gang.

In the midst of the shady world of thieves and rogues, Beans formed an unexpected bond with Moselin, the gang's safeblower and artificer.
The stoic dwarven man's dry wit and cynical humor resonated with Beans, creating an unusual but effective partnership.
Moselin, recognizing Beans' curiosity and potential, took on the role of mentor, teaching them the intricacies of ignition techniques and the art of safe-cracking.

As Beans became an integral part of Kane's gang, they found a sense of belonging they hadn't experienced since being left behind by their goblin troupe.
The camaraderie with Moselin and the other members of the gang, despite the illicit nature of their activities, provided Beans with a surrogate family of sorts.

Little did Beans know that their journey with Kane's gang would take a tragic turn, leading to a train robbery and the unintentional demise of their newfound companions.
The bond with Moselin, however, would endure as they faced the consequences of their actions, setting the stage for a turbulent and perilous path ahead.

III.

The day of the armed train robbery dawned, casting a shadow over Beans' newfound criminal life.
With Moselin, their mentor, behind bars, Kane, the gang leader, promoted Beans to the critical role of safe-blowing specialist for the heist.
Little did anyone know that this decision would lead to a catastrophic chain of events.

As the gang members positioned themselves on the train, it became Beans' responsibility to destroy all evidence by detonating the explosives after the money had been released. Fueled by a desire to prove themselves and a sense of responsibility for Moselin's absence, Beans got ahead of themselves.
In a moment of overzealousness, they accidentally triggered the explosives too early while practicing a thunderspell from the stolen spellbook.

The resulting explosion was devastating, obliterating the train and anything or anyone within.
Horrified by the unintended consequences of their actions, Beans witnessed the destruction they had wrought.
In the chaos that ensued, they managed to collect money that rained down from the sky around the train wreck and made a hasty escape before enforcers arrived at the crime scene.

Nicknamed "Gunpowder Beans" in the criminal underworld, Beans found themselves on the run from law enforcers, carrying a small fortune and the heavy burden of responsibility for the deaths of a dozen train crew members and their own gang.
The only surviving member from that ill-fated mission was Moselin, the original detonator meant for the heist, who remained incarcerated.

Now, Gunpowder Beans is a fugitive, navigating a dangerous world while trying to stay one step ahead of justice.
The guilt and trauma from that disastrous day weigh heavily on Beans' conscience as they strive to survive, avoid capture, and perhaps find a way to atone for the unintended consequences of their actions.
The journey ahead is fraught with danger and uncertainty, as Beans seeks redemption and a chance to set things right.